Old Bio5 Head Gear

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Revision as of 16:03, 17 September 2026 by Praetor (talk | contribs) (Created page with "<!-- Upload the banner as Bio5_Headgear_Enchantment_Banner.png. --> center|1000px|alt=Zenith Crown Online - Bio5 Headgear Enchantment|link= Enchant your '''Old Bio5 headgear''' with '''Wandering Mind''', then improve its special enchant through either '''Standard''' or '''Safe''' upgrades. == Getting Started == {| class="wikitable" style="width:100%;" |- style="background:#102846;color:#f5d58b;" ! Requirement !! Details |-...")
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Zenith Crown Online - Bio5 Headgear Enchantment

Enchant your Old Bio5 headgear with Wandering Mind, then improve its special enchant through either Standard or Safe upgrades.

Getting Started

Requirement Details
NPC Wandering Mind
Locations lhz_dun_n (134,265)
lhz_d_n2 (42,49)
Equipment Wear an eligible Old headgear in your upper headgear slot (item IDs 18971-18984).
Refine requirement No minimum refine level for enchanting.
Enchant material Cursed Fragment (item ID 23016)
Reset material Sentimental Fragment (item ID 22687)

Initial Enchantments

Choose Old Helmet enchant. Slots are filled in the order 4, 3, then 2. Each initial enchant costs 10 Cursed Fragments and grants a random result.

Order Slot Possible results Cost
First 4 STR, AGI, VIT, INT, DEX, or LUK +1 to +5 10 Cursed Fragments
Second 3 STR, AGI, VIT, INT, DEX, or LUK +1 to +5 10 Cursed Fragments
Third 2 A stat +4/+5, or a level-1 special enchant 10 Cursed Fragments

Special enchants include Mettle, Magic Essence, Acute, Master Archer, Adamantine, Affection, and Tenacity. Only special enchants can be upgraded, up to level 10. A regular stat enchant in slot 2 requires resetting and enchanting again to try for a special enchant.

Standard Upgrades

Standard upgrades use fewer fragments. Failure consumes the materials and lowers the special enchant by one level. At level 1, a failed attempt keeps the enchant at level 1. The headgear is not destroyed.

Upgrade Cursed Fragments per attempt Success chance
1 to 2 20 90%
2 to 3 40 80%
3 to 4 50 70%
4 to 5 70 60%
5 to 6 100 50%
6 to 7 150 25%
7 to 8 250 15%
8 to 9 500 10%
9 to 10 1,000 5%

Safe Upgrades

Choose Safe upgrade to protect your current special enchant level. Failure consumes the fragments but does not downgrade the enchant. Safe upgrades are not guaranteed to succeed.

Upgrade Cursed Fragments per attempt
1 to 2 80
2 to 3 160
3 to 4 200
4 to 5 280
5 to 6 1,000
6 to 7 1,500
7 to 8 2,500
8 to 9 5,000
9 to 10 10,000

Safe upgrades cost 4 times the standard material cost for target levels 2-5 and 10 times for target levels 6-10. At level 1, standard failure already preserves the enchant level.

How to Upgrade

  1. Equip your enchanted Old headgear.
  2. Speak to Wandering Mind and choose Old Helmet enchant.
  3. If all enchant slots are filled and slot 2 holds an upgradeable special enchant, choose Standard upgrade or Safe upgrade.
  4. Check the material cost, confirm payment, and select Perform the enchantment.
  5. Repeat as desired until the special enchant reaches level 10.

Resetting Enchants

Choose Old Helmet reset and pay 10 Sentimental Fragments.

Property After reset
Enchants in slots 2, 3, and 4 Removed
Inserted card in slot 1 Preserved
Headgear refine level Preserved

At least one enchant must be present to reset. Resetting removes all three enchant slots; it does not reroll only the special enchant.