Elements Unleashed

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Elements Unleashed: Ballad of Fire, Water, Earth and Wind
Elements Unleashed: Ballad of Fire, Water, Earth and Wind

Elements Unleashed
Ballad of Fire, Water, Earth and Wind
Choose an elemental verse, conquer its corrupted guardian, and purify its essence into a ceremonial costume.

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Overview

Elements Unleashed: Ballad of Fire, Water, Earth and Wind is a custom party-oriented quest line centered on the four primal elements. Players begin their journey with the Wandering Bard in Prontera and choose one of four permanent elemental paths: Fire, Water, Wind, or Earth.

After choosing a path, the player is sent to an elemental mentor. The mentor can reserve a private party instance containing one corrupted elemental guardian. Defeating that guardian yields the elemental essence needed to create the costume associated with the chosen path.

The final step is performed by Balthazar, who purifies the essence using elemental catalysts and transforms it into the corresponding costume reward.

Feature Information
Content Type Custom story quest and party boss trial
Starting NPC Wandering Bard
Starting Location Prontera (181, 215)
Available Paths Fire, Water, Wind, and Earth
Party Requirement A party is required to reserve and enter an elemental trial
Instance Reservation Only the party leader may reserve the selected trial
Main Objective Defeat the corrupted guardian of the chosen element
Final Objective Purify the guardian's essence through Balthazar
Final Reward One elemental costume corresponding to the chosen path

Important: Your elemental choice determines the quest giver, instance, boss, required essence, and final reward. Choose carefully.

Story

Long ago, the four primal elements existed in harmony. Fire gave mortals courage, Water carried wisdom, Wind granted freedom, and Earth offered strength. When that harmony shattered, the ancient verses were scattered and their guardians became corrupted.

The Wandering Bard has heard the forgotten melody returning to the world. He seeks adventurers capable of following one of its four verses and restoring that element to its ceremonial form.

Each chosen champion must seek an elemental mentor, enter a private trial, and defeat the corrupted guardian within. Its essence remains tainted even after victory, so the final restoration must be completed by Balthazar, one of the last scholars who understands the purification of the Four Verses.

Before You Begin

  • Speak with the Wandering Bard in Prontera to select a path.
  • You may only undertake the elemental path you selected.
  • Form a party before attempting to reserve a trial.
  • Only the party leader can reserve the instance.
  • Every party member must use the appropriate quest giver to enter the reserved trial.
  • The quest records completion after the chosen essence is successfully purified.
  • Before purification, keep carried weight and inventory usage below 90%.
Screenshot to upload: Wandering Bard at Prontera 181,215
Screenshot to upload: Wandering Bard at Prontera 181,215
Screenshot: The Wandering Bard at Prontera (181, 215).

Starting the Quest

Wandering Bard

The journey begins by speaking with the Wandering Bard at Prontera (181, 215). He introduces the history of the four primal elements and displays the ceremonial costumes that can be obtained.

Choose Begin the elemental journey and select the costume—and therefore the elemental path—you wish to pursue. The Bard will record the choice and teleport you near the corresponding elemental mentor.

Path Destination Mentor Boss Final Reward
Fire yuno_fild03 (37, 136) Brandr Corrupted Ardor Costume Flame Master (31719)
Water izlu2dun (101, 94) Brooke Corrupted Diluvio Costume Water Spell Caster (20448)
Wind gon_dun01 (145, 54) Boreas Corrupted Procella Costume Wind Master (31803)
Earth ve_fild01 (346, 273) Bram Corrupted Terremotus Costume Cons of Earth (31885)
Screenshot to upload: Wandering Bard elemental path selection menu
Screenshot to upload: Wandering Bard elemental path selection menu
Screenshot: The elemental path selection menu shown by the Wandering Bard.

How Elemental Trials Work

Each elemental mentor offers two separate options:

  1. Reserve the trial — creates the private instance for the party.
  2. Enter the trial — sends a party member into the party's active instance.

The party leader must reserve the trial first. After a successful reservation, speak with the same mentor again and choose the entry option. Other party members may then speak with the mentor and enter the same trial.

Only the boss assigned to the selected element appears inside the instance. When the guardian is defeated, the instance announces the victory and returns the party to the corresponding mentor after five seconds.

Trial Instance Map Entry Coordinates Guardian Return Location
Fire Elemental Trial 1@f_lake 89, 182 Corrupted Ardor (20821) yuno_fild03 (41, 136)
Water Elemental Trial 1@twas 95, 59 Corrupted Diluvio (20820) izlu2dun (105, 94)
Wind Elemental Trial 3@vrpop 198, 39 Corrupted Procella (20822) gon_dun01 (149, 54)
Earth Elemental Trial dew_dun01 288, 161 Corrupted Terremotus (20823) ve_fild01 (342, 273)

Party tip: Have all members gather beside the mentor before reserving. Reservation does not automatically move the party; each member must choose Enter from the mentor.

Fire Path

Brandr, Keeper of the Flame

After selecting Fire, the Wandering Bard teleports the player to yuno_fild03 (37, 136). Brandr waits nearby at (41, 136).

Brandr teaches that Fire is more than destruction: it represents courage, passion, and the will to rise after everything has turned to ash. He allows the party leader to reserve the Fire Elemental Trial.

Screenshot to upload: Brandr at yuno_fild03 41,136
Screenshot to upload: Brandr at yuno_fild03 41,136
Screenshot: Brandr and the entrance area at yuno_fild03 (41, 136).

Fire Elemental Trial

The Fire trial takes place on 1@f_lake. Inside, the party faces Corrupted Ardor, a guardian consumed by uncontrolled flame.

Property Information
Instance Fire Elemental Trial
Instance Map 1@f_lake
Boss Corrupted Ardor
Monster ID 20821
Required Quest Path Fire
Essence Obtained Elemental Fire Essence (92012)
Final Costume Costume Flame Master (31719)
Screenshot to upload: Party entering the Fire Elemental Trial
Screenshot to upload: Party entering the Fire Elemental Trial
Screenshot: The party entering or exploring the Fire Elemental Trial.
Screenshot to upload: Corrupted Ardor boss battle
Screenshot to upload: Corrupted Ardor boss battle
Screenshot: The battle against Corrupted Ardor.

Water Path

Brooke, Keeper of the Current

After selecting Water, the Wandering Bard teleports the player to izlu2dun (101, 94). Brooke waits nearby at (105, 94).

Brooke teaches that Water is patient but unstoppable. It heals, shapes the land, and eventually overcomes every obstacle. She allows the party leader to reserve the Water Elemental Trial.

Screenshot to upload: Brooke at izlu2dun 105,94
Screenshot to upload: Brooke at izlu2dun 105,94
Screenshot: Brooke and the entrance area at izlu2dun (105, 94).

Water Elemental Trial

The Water trial takes place on 1@twas. Inside, the party faces Corrupted Diluvio, a guardian whose once-pure current has become a destructive flood.

Property Information
Instance Water Elemental Trial
Instance Map 1@twas
Boss Corrupted Diluvio
Monster ID 20820
Required Quest Path Water
Essence Obtained Elemental Water Essence (92013)
Final Costume Costume Water Spell Caster (20448)
Screenshot to upload: Party entering the Water Elemental Trial
Screenshot to upload: Party entering the Water Elemental Trial
Screenshot: The party entering or exploring the Water Elemental Trial.
Screenshot to upload: Corrupted Diluvio boss battle
Screenshot to upload: Corrupted Diluvio boss battle
Screenshot: The battle against Corrupted Diluvio.

Wind Path

Boreas, Keeper of the Gale

After selecting Wind, the Wandering Bard teleports the player to gon_dun01 (145, 54). Boreas waits nearby at (149, 54).

Boreas teaches that Wind cannot be chained. It moves freely, carries distant voices, and strikes before its enemies can react. He allows the party leader to reserve the Wind Elemental Trial.

Screenshot to upload: Boreas at gon_dun01 149,54
Screenshot to upload: Boreas at gon_dun01 149,54
Screenshot: Boreas and the entrance area at gon_dun01 (149, 54).

Wind Elemental Trial

The Wind trial takes place on 3@vrpop. Inside, the party faces Corrupted Procella, a guardian transformed into a violent and unpredictable storm.

Property Information
Instance Wind Elemental Trial
Instance Map 3@vrpop
Boss Corrupted Procella
Monster ID 20822
Required Quest Path Wind
Essence Obtained Elemental Wind Essence (92015)
Final Costume Costume Wind Master (31803)
Screenshot to upload: Party entering the Wind Elemental Trial
Screenshot to upload: Party entering the Wind Elemental Trial
Screenshot: The party entering or exploring the Wind Elemental Trial.
Screenshot to upload: Corrupted Procella boss battle
Screenshot to upload: Corrupted Procella boss battle
Screenshot: The battle against Corrupted Procella.

Earth Path

Bram, Keeper of Stone

After selecting Earth, the Wandering Bard teleports the player to ve_fild01 (346, 273). Bram waits nearby at (342, 273).

Bram teaches that Earth represents endurance. Mountains withstand countless storms while sheltering the lives below. He allows the party leader to reserve the Earth Elemental Trial.

Screenshot to upload: Bram at ve_fild01 342,273
Screenshot to upload: Bram at ve_fild01 342,273
Screenshot: Bram and the entrance area at ve_fild01 (342, 273).

Earth Elemental Trial

The Earth trial takes place on dew_dun01. Inside, the party faces Corrupted Terremotus, a guardian whose unwavering strength has become violent upheaval.

Property Information
Instance Earth Elemental Trial
Instance Map dew_dun01
Boss Corrupted Terremotus
Monster ID 20823
Required Quest Path Earth
Essence Obtained Elemental Earth Essence (92014)
Final Costume Costume Cons of Earth (31885)
Screenshot to upload: Party entering the Earth Elemental Trial
Screenshot to upload: Party entering the Earth Elemental Trial
Screenshot: The party entering or exploring the Earth Elemental Trial.
Screenshot to upload: Corrupted Terremotus boss battle
Screenshot to upload: Corrupted Terremotus boss battle
Screenshot: The battle against Corrupted Terremotus.

Elemental Essences

Each corrupted guardian carries the essence associated with its element. This essence is the central material required by Balthazar for the final purification.

Element Guardian Item ID Essence Used For
Fire Corrupted Ardor 92012 Elemental Fire Essence Costume Flame Master
Water Corrupted Diluvio 92013 Elemental Water Essence Costume Water Spell Caster
Wind Corrupted Procella 92015 Elemental Wind Essence Costume Wind Master
Earth Corrupted Terremotus 92014 Elemental Earth Essence Costume Cons of Earth
Screenshot to upload: Fire, Water, Wind, and Earth elemental essences in inventory
Screenshot to upload: Fire, Water, Wind, and Earth elemental essences in inventory
Screenshot: The four Elemental Essence item icons or one essence shown in the inventory.

Purifying the Elemental Jewel

Balthazar, Scholar of the Four Verses

After obtaining the essence from the chosen guardian, return to Prontera and speak with Balthazar at (187, 210).

Balthazar explains that the guardians' jewels contain both elemental energy and lingering corruption. With the correct catalysts, he can remove that corruption and transform the chosen essence into its ceremonial costume.

You may only purify the element selected at the beginning of the quest.

Screenshot to upload: Balthazar at Prontera 187,210
Screenshot to upload: Balthazar at Prontera 187,210
Screenshot: Balthazar at Prontera (187, 210).

Purification Requirements

Element Essence Catalyst 1 Catalyst 2 Reward
Fire 1 Elemental Fire Essence (92012) 100 Red Blood (990) 100 Flame Heart (994) Costume Flame Master (31719)
Water 1 Elemental Water Essence (92013) 100 Crystal Blue (991) 100 Mystic Frozen (995) Costume Water Spell Caster (20448)
Wind 1 Elemental Wind Essence (92015) 100 Wind of Verdure (992) 100 Rough Wind (996) Costume Wind Master (31803)
Earth 1 Elemental Earth Essence (92014) 100 Green Live (993) 100 Great Nature (997) Costume Cons of Earth (31885)

Safety Requirements

Before accepting the materials, Balthazar performs several safety checks:

  • Carried weight must be below 90%.
  • Used inventory capacity must be below 90%.
  • The character must have enough capacity to receive the costume.
  • The essence and both catalyst stacks are checked again immediately before consumption.

When purification succeeds, the essence and catalysts are consumed, the selected costume is awarded, and the elemental journey is marked complete.

Screenshot to upload: Balthazar displaying the selected element purification requirements
Screenshot to upload: Balthazar displaying the selected element purification requirements
Screenshot: Balthazar displaying the materials required for purification.
Screenshot to upload: Successful elemental jewel purification and costume reward
Screenshot to upload: Successful elemental jewel purification and costume reward
Screenshot: The successful purification message and awarded costume.

Costume Rewards

Element Item ID Costume Obtained By
Fire 31719 Costume Flame Master Purifying the Fire essence and catalysts
Water 20448 Costume Water Spell Caster Purifying the Water essence and catalysts
Wind 31803 Costume Wind Master Purifying the Wind essence and catalysts
Earth 31885 Costume Cons of Earth Purifying the Earth essence and catalysts
Screenshot to upload: Characters wearing all four Elements Unleashed costume rewards
Screenshot to upload: Characters wearing all four Elements Unleashed costume rewards
Screenshot: The four elemental costume rewards displayed together.

Complete Walkthrough

  1. Travel to Prontera (181, 215) and speak with the Wandering Bard.
  2. Select Begin the elemental journey.
  3. Choose Fire, Water, Wind, or Earth.
  4. Allow the Wandering Bard to teleport you to the selected mentor.
  5. Form or join a party.
  6. Have the party leader speak with the mentor and choose Reserve the Elemental Trial.
  7. After the reservation succeeds, speak with the mentor again and choose Enter the Elemental Trial.
  8. Have the remaining party members enter through the same mentor.
  9. Defeat the corrupted elemental guardian inside the instance.
  10. Collect the elemental essence dropped by the guardian.
  11. After five seconds, the party is returned to the mentor's location.
  12. Gather 100 of each catalyst required for the selected element.
  13. Return to Prontera and speak with Balthazar at (187, 210).
  14. Choose Purify an Elemental Jewel.
  15. Select the same element chosen through the Wandering Bard.
  16. Confirm the purification to consume the materials and receive the costume.

Frequently Asked Questions

Can I choose a different reward after selecting a path?

No. Balthazar only permits purification of the elemental path originally chosen through the Wandering Bard.

Can I enter without a party?

No. The elemental trials are party instances. A party must exist before the trial can be reserved or entered.

Can any party member reserve the instance?

No. Only the party leader may reserve the selected elemental trial.

Does reservation automatically teleport everyone?

No. After reservation, each party member must speak with the appropriate mentor and choose the trial's entry option.

What happens after the boss dies?

A map announcement confirms the guardian's defeat. Five seconds later, the party is warped back to the corresponding mentor.

Why does Balthazar reject another element's essence?

The purification must match the path recorded when the Wandering Bard sent the player on the journey.

Why will Balthazar not purify my essence?

Confirm that you have the correct essence, 100 of both required catalysts, carried weight below 90%, and inventory usage below 90%.

Can the completed quest be repeated?

The current quest records the character as complete after one successful purification. Balthazar will not perform another purification for that character through the same quest progression.

Troubleshooting

Problem Likely Cause Recommended Action
The mentor says the element does not answer you The character selected a different elemental path Return to the mentor assigned to the path chosen through the Wandering Bard
The trial cannot be reserved The character is not the party leader, or the party already has an active instance Confirm party leadership and close or finish the existing instance
The trial cannot be entered The party has no active instance of that type Ask the party leader to reserve the trial first
Another party member cannot enter The member is not currently in the party that owns the instance Rejoin the correct party and use the same mentor
Balthazar rejects the selected jewel The jewel does not match the character's chosen path Select the essence belonging to the recorded elemental path
Balthazar reports insufficient inventory capacity Weight or inventory usage is at least 90%, or the costume cannot be carried Store items and reduce carried weight before trying again
The boss was defeated but no essence was received The drop may not have been collected or its drop configuration may need verification Check the ground and confirm the guardian's drop entry in the server database

Screenshot Checklist

The following placeholder files appear on this page. Upload a screenshot using each filename, or replace the filename in the wiki source:

  • Elements-Unleashed-Banner.png — Main promotional banner for the patch.
  • Elements-Unleashed-Wandering-Bard.png — Wandering Bard at Prontera (181, 215).
  • Elements-Unleashed-Path-Selection.png — Element selection menu.
  • Elements-Unleashed-Brandr.png — Brandr at the Fire destination.
  • Elements-Unleashed-Fire-Trial.png — Fire instance environment.
  • Elements-Unleashed-Corrupted-Ardor.png — Fire boss battle.
  • Elements-Unleashed-Brooke.png — Brooke at the Water destination.
  • Elements-Unleashed-Water-Trial.png — Water instance environment.
  • Elements-Unleashed-Corrupted-Diluvio.png — Water boss battle.
  • Elements-Unleashed-Boreas.png — Boreas at the Wind destination.
  • Elements-Unleashed-Wind-Trial.png — Wind instance environment.
  • Elements-Unleashed-Corrupted-Procella.png — Wind boss battle.
  • Elements-Unleashed-Bram.png — Bram at the Earth destination.
  • Elements-Unleashed-Earth-Trial.png — Earth instance environment.
  • Elements-Unleashed-Corrupted-Terremotus.png — Earth boss battle.
  • Elements-Unleashed-Elemental-Essences.png — Essence item icons or inventory view.
  • Elements-Unleashed-Balthazar.png — Balthazar at Prontera (187, 210).
  • Elements-Unleashed-Purification-Requirements.png — Material confirmation dialogue.
  • Elements-Unleashed-Purification-Complete.png — Successful purification and reward.
  • Elements-Unleashed-Costume-Rewards.png — All four costumes worn by characters.

See Also