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<div style="max-width:1500px; margin:0 auto;">[[File:Odin-banner.jpg|link=link=|center|Ancient Odin Temple]]<div style="background:linear-gradient(135deg,#151923,#28313f); color:#ffffff; border:1px solid #c9a74d; padding:22px 28px; margin:12px 0 24px 0; text-align:center;">
<div style="font-size:115%; margin-top:8px; color:#eeeeee;">Challenge the forgotten servants of Odin, confront two legendary Valkyries, and recover equipment carrying ancient divine power.</div>
</div>
__TOC__
<div style="background:#fff8df; border-left:6px solid #d8a928; padding:14px 18px; margin-bottom:22px;">
'''Ancient Odin Temple''' is a Base Level 180 hunting area featuring daily quests, high-level monsters, two Valkyrie MVPs, Odin Relics, Soutane equipment, Clergy equipment, and a dedicated enchantment system.
</div>
 
{| class="wikitable" style="width:100%; text-align:center; margin-bottom:25px;"
! style="width:20%; background:#343e50; color:white;" | Required Level
! style="width:20%; background:#343e50; color:white;" | Recommended Party
! style="width:20%; background:#343e50; color:white;" | Dungeon Map
! style="width:20%; background:#343e50; color:white;" | Main Material
! style="width:20%; background:#343e50; color:white;" | Main Reward
|-
| Base Level 180
| 2–6 Players
| <code>odin_past</code>
| Angel's Dream
| Odin Relic
|}
 
= Entering Ancient Odin Temple =
 
<div style="background:#edf5ff; border:1px solid #7795b7; padding:16px 20px; margin-bottom:18px;">
'''Entrance Location'''
 
* Travel to '''Odin Temple Floor 3'''.
* Proceed to <code>odin_tem03 276,236</code>.
* Walk into the Ancient Temple Entrance.
* Characters below Base Level 180 will be denied entry.
</div>[[File:Odin-entrance-0.png|center|600x600px|Ancient Temple Entrance]]<div style="text-align:center; color:#666666; font-style:italic; margin-bottom:20px;">
AAscreenshot showing your character beside the entrance at odin_tem03 276,236.
</div>[[File:Odin-entrance.png|center|600x600px|Ancient Odin Temple]]<div style="text-align:center; color:#666666; font-style:italic; margin-bottom:20px;">
A wide screenshot showing the environment immediately after entering odin_past.
</div>
 
<div style="background:#f4f4f4; border-left:5px solid #777777; padding:12px 16px;">
'''Story Mode Notice:''' This version focuses on hunting, equipment progression, MVP encounters, and enchanting. The optional official story-focused quest line is not currently implemented.
</div>
 
= Daily Missions =
 
Daily missions are provided by '''Folklorist Cinnamon'''.
 
{| class="wikitable" style="width:100%;"
! style="width:25%; background:#6c5436; color:white;" | NPC
! style="width:25%; background:#6c5436; color:white;" | Location
! style="width:25%; background:#6c5436; color:white;" | Required Level
! style="width:25%; background:#6c5436; color:white;" | Reset
|-
| Folklorist Cinnamon
| <code>odin_tem01 108,152</code>
| Base Level 180
| Approximately 4:00 AM
|}
[[File:Odin-folkloreist.jpg|center|178x178px|Folklorist Cinnamon]]<div style="text-align:center; color:#666666; font-style:italic; margin-bottom:22px;">
A screenshot showing Folklorist Cinnamon and the surrounding location.
</div>
 
== Xth Century XXgolt ==
 
<div style="border:1px solid #c8b27a; background:#fffdf6; padding:18px 22px; margin-bottom:18px;">
Folklorist Cinnamon requires information about the two Angel Golt variants inhabiting the ancient temple.
 
'''Objectives'''
 
* Defeat 30 Angel Golt.
* Defeat 40 Angel Golt of the second type.
 
'''Rewards'''
 
* 50,190,280 Base EXP
* 35,133,280 Job EXP
</div>[[File:Odin-first-quest.png|center|361x361px|Xth Century XXgolt]]<div style="text-align:center; color:#666666; font-style:italic;">
An Alt+U screenshot showing the quest name and both monster counters.
</div>
 
== What Is a Valkyrie? ==
 
<div style="border:1px solid #879cc1; background:#f6f9ff; padding:18px 22px; margin:22px 0 18px 0;">
Cinnamon needs further evidence concerning the creatures associated with the Valkyries.
 
'''Objectives'''
 
* Defeat 30 Holy Frus.
* Defeat 30 Holy Skogul.


```text
'''Rewards'''
__TOC__
 
* 44,210,160 Base EXP
* 30,947,160 Job EXP
</div>[[File:Odin-what-is-a-valka.png|center|362x362px|What Is a Valkyrie]]<div style="text-align:center; color:#666666; font-style:italic;">
An Alt+U screenshot showing the Holy Frus and Holy Skogul counters.
</div>
 
= Temple Bestiary =
 
<div style="background:#f7f7f7; border:1px solid #bbbbbb; padding:14px 18px; margin-bottom:20px;">
Ancient Odin Temple contains Angel, Formless, and Dragon monsters with strong elemental properties. Prepare multiple elemental weapons or converters before entering.
</div>
 
== Angel Golt ==
 
{| class="wikitable" style="width:100%;"
| style="width:220px; text-align:center; vertical-align:middle;" | [[File:Odin-angel-golt.png|150x150px|Angel Golt]]
| style="vertical-align:top;" |
'''Monster ID:''' 20604
 
'''Level:''' 190
 
'''Race:''' Angel
 
'''Size:''' Small
 
'''Element:''' Neutral 4
 
'''Quest:''' Xth Century XXgolt
|}
 
 
 
== Second Angel Golt ==
 
{| class="wikitable" style="width:100%;"
| style="width:220px; text-align:center; vertical-align:middle;" | [[File:Odin-angel-golt2.png|150x150px|Second Angel Golt]]
| style="vertical-align:top;" |
'''Monster ID:''' 20605
 
'''Race:''' Angel
 
'''Notable Skills:''' Jupiter Thunder and Holy Attack
 
'''Quest:''' Xth Century XXgolt
|}
 
 
 
== Holy Frus ==
 
{| class="wikitable" style="width:100%;"
| style="width:220px; text-align:center; vertical-align:middle;" | [[File:Odin-holy-frus.png|153x153px|Holy Frus]]
| style="vertical-align:top;" |
'''Monster ID:''' 20606


[[File:Ancient-Odin-Temple-Header.png|center|900px|Ancient Odin Temple]]
'''Race:''' Angel
<!-- IMAGE: Wide Ancient Odin Temple banner featuring Reginleif, Ingrid, and the temple ruins. -->


= Ancient Odin Temple =
'''Notable Skills:''' Holy Attack, Heal, Coluceo Heal, Holy Cross, and Critical Wounds


'''Ancient Odin Temple''' is a high-level hunting area intended for characters at Base Level 180 or higher.
'''Quest:''' What Is a Valkyrie?
|}


The area features powerful Angel, Dragon, and Formless monsters, two Valkyrie MVPs, daily hunting quests, Odin equipment, and an equipment-enchantment system.


'''Note:''' This implementation focuses on hunting, equipment progression, MVP encounters, and enchanting. The optional official story quest is not included.


== Basic Information ==
== Holy Skogul ==


* '''Minimum Level:''' Base Level 180
{| class="wikitable" style="width:100%;"
* '''Recommended Party:''' 2–6 players
| style="width:220px; text-align:center; vertical-align:middle;" | [[File:Odin-holy-skogul.png|150x150px|Holy Skogul]]
* '''Map:''' <code>odin_past</code>
| style="vertical-align:top;" |
* '''Main Equipment:''' Soutanes and Clergy equipment
'''Monster ID:''' 20607
* '''Primary Enchantment Material:''' Angel's Dream
* '''Equipment Box:''' Odin Relic


== How to Enter ==
'''Race:''' Angel


Travel to '''Odin Temple Floor 3''' and locate the Ancient Temple Entrance.
'''Notable Skills:''' Holy Attack, Heal, Coluceo Heal, Holy Cross, Grand Cross, and Magical Attack


* '''Map:''' <code>odin_tem03</code>
'''Quest:''' What Is a Valkyrie?
* '''Coordinates:''' <code>276,236</code>
|}
* '''Minimum Level:''' Base Level 180


Players below Base Level 180 cannot enter.


[[File:Ancient-Odin-Entrance.png|center|500px|Ancient Temple Entrance]]
<!-- IMAGE: Character standing beside the Ancient Temple Entrance at odin_tem03 276,236. -->


After entering, players arrive inside the ancient version of Odin Temple.
== Arch Plasma ==


[[File:Ancient-Odin-Arrival.png|center|500px|Arrival inside Ancient Odin Temple]]
{| class="wikitable" style="width:100%;"
<!-- IMAGE: Screenshot immediately after entering odin_past, showing the temple environment. -->
| style="width:220px; text-align:center; vertical-align:middle;" | [[File:Odin-arch-plasma.png|150x150px|Arch Plasma]]
| style="vertical-align:top;" |
'''Monster ID:''' 20608


== Daily Hunting Quests ==
'''Level:''' 198


Daily hunting quests are provided by '''Folklorist Cinnamon'''.
'''HP:''' 7,588,702


* '''Location:''' <code>odin_tem01</code>
'''Race:''' Formless
* '''Coordinates:''' <code>108,152</code>
* '''Minimum Level:''' Base Level 180
* '''Reset Time:''' Approximately 4:00 AM server time


[[File:Folklorist-Cinnamon.png|center|400px|Folklorist Cinnamon]]
'''Size:''' Small
<!-- IMAGE: Folklorist Cinnamon with the surrounding area visible. -->


=== Xth Century XXgolt ===
'''Element:''' Holy 4


* '''Quest ID:''' 92010
'''Notable Skills:''' Teleport, Holy Attack, Holy Cross, and Magical Attack
* '''Objective 1:''' Defeat 30 Angel Golt
|}
* '''Objective 2:''' Defeat 40 Angel Golt of the second type
* '''Base EXP:''' 50,190,280
* '''Job EXP:''' 35,133,280


[[File:Odin-Quest-Angel-Golt.png|center|450px|Xth Century XXgolt]]
<!-- IMAGE: Alt+U quest window showing Xth Century XXgolt and its monster counters. -->


=== What Is a Valkyrie? ===


* '''Quest ID:''' 92011
== Spectral Plasma ==
* '''Objective 1:''' Defeat 30 Holy Frus
* '''Objective 2:''' Defeat 30 Holy Skogul
* '''Base EXP:''' 44,210,160
* '''Job EXP:''' 30,947,160


[[File:Odin-Quest-Valkyrie.png|center|450px|What Is a Valkyrie?]]
{| class="wikitable" style="width:100%;"
<!-- IMAGE: Alt+U quest window showing What Is a Valkyrie? and its monster counters. -->
| style="width:220px; text-align:center; vertical-align:middle;" | [[File:Odin-spectral-plasma.png|150x150px|Spectral Plasma]]
| style="vertical-align:top;" |
'''Monster ID:''' 20609


== Regular Monsters ==
'''Level:''' 197


=== Angel Golt ===
'''HP:''' 7,549,720


* '''Monster ID:''' 20604
'''Race:''' Formless
* '''Level:''' 190
* '''Race:''' Angel
* '''Size:''' Small
* '''Element:''' Neutral 4
* '''Quest Target:''' Xth Century XXgolt


[[File:Odin-Angel-Golt.png|center|350px|Angel Golt]]
'''Size:''' Small
<!-- IMAGE: Close screenshot of Angel Golt inside odin_past. -->


=== Second Angel Golt ===
'''Element:''' Ghost 4


* '''Monster ID:''' 20605
'''Notable Skills:''' Teleport, Jupiter Thunder, Magical Attack, and Critical Wounds
* '''Race:''' Angel
|}
* '''Quest Target:''' Xth Century XXgolt
* '''Notable Skills:''' Jupiter Thunder and Holy attacks


[[File:Odin-Angel-Golt-Second.png|center|350px|Second Angel Golt]]
<div style="background:#eee7ff; border-left:5px solid #745aa8; padding:11px 15px; margin-bottom:20px;">
<!-- IMAGE: Screenshot clearly showing the second Angel Golt variant. -->
'''Combat Tip:''' Neutral attacks are ineffective against Ghost 4. Use an appropriate elemental weapon, ammunition, spell, or converter.


=== Holy Frus ===
</div>
== Purple Ferus ==


* '''Monster ID:''' 20606
{| class="wikitable" style="width:100%;"
* '''Race:''' Angel
| style="width:220px; text-align:center; vertical-align:middle;" | [[File:Odin-purple-ferus.png|150x150px|Purple Ferus]]
* '''Quest Target:''' What Is a Valkyrie?
| style="vertical-align:top;" |
* '''Notable Skills:''' Holy Attack, Heal, Coluceo Heal, Holy Cross, and Critical Wounds
'''Monster ID:''' 20612


[[File:Odin-Holy-Frus.png|center|350px|Holy Frus]]
'''Level:''' 202
<!-- IMAGE: Holy Frus, preferably while using Holy Cross or Heal. -->


=== Holy Skogul ===
'''HP:''' 3,404,262


* '''Monster ID:''' 20607
'''Race:''' Dragon
* '''Race:''' Angel
* '''Quest Target:''' What Is a Valkyrie?
* '''Notable Skills:''' Holy Attack, Heal, Coluceo Heal, Holy Cross, Grand Cross, and Magical Attack


[[File:Odin-Holy-Skogul.png|center|350px|Holy Skogul]]
'''Size:''' Large
<!-- IMAGE: Holy Skogul, preferably while casting Grand Cross. -->


=== Arch Plasma ===
'''Element:''' Poison 4


* '''Monster ID:''' 20608
'''Notable Skills:''' Poison, Critical Slash, Stun Attack, and Critical Wounds
* '''Level:''' 198
* '''HP:''' 7,588,702
* '''Race:''' Formless
* '''Size:''' Small
* '''Element:''' Holy 4
* '''Notable Skills:''' Holy Attack, Holy Cross, Magical Attack, and Teleport


[[File:Odin-Arch-Plasma.png|center|350px|Arch Plasma]]
'''Rare Drop:''' Purple Ferus Card
<!-- IMAGE: Arch Plasma using a ranged or Holy-element attack. -->
|}


=== Spectral Plasma ===


* '''Monster ID:''' 20609
* '''Level:''' 197
* '''HP:''' 7,549,720
* '''Race:''' Formless
* '''Size:''' Small
* '''Element:''' Ghost 4
* '''Notable Skills:''' Jupiter Thunder, Magical Attack, Critical Wounds, and Teleport


Ghost-property weapons or elemental converters are recommended when fighting Spectral Plasma.
== Treasure Mimic ==


[[File:Odin-Spectral-Plasma.png|center|350px|Spectral Plasma]]
{| class="wikitable" style="width:100%;"
<!-- IMAGE: Spectral Plasma, preferably while casting Jupiter Thunder. -->
| style="width:220px; text-align:center; vertical-align:middle;" | [[File:Odin-treasure-mimic.png|150x150px|Treasure Mimic]]
| style="vertical-align:top;" |
'''Monster ID:''' 20613


=== Purple Ferus ===
'''Level:''' 204


* '''Monster ID:''' 20612
'''HP:''' 3,436,608
* '''Level:''' 202
* '''HP:''' 3,404,262
* '''Race:''' Dragon
* '''Size:''' Large
* '''Element:''' Poison 4
* '''Notable Skills:''' Poison, Critical Slash, Stun Attack, and Critical Wounds
* '''Notable Drop:''' Purple Ferus Card


[[File:Odin-Purple-Ferus.png|center|350px|Purple Ferus]]
'''Race:''' Formless
<!-- IMAGE: Purple Ferus inside Ancient Odin Temple. -->


=== Treasure Mimic ===
'''Size:''' Large


* '''Monster ID:''' 20613
'''Element:''' Neutral 4
* '''Level:''' 204
* '''HP:''' 3,436,608
* '''Race:''' Formless
* '''Size:''' Large
* '''Element:''' Neutral 4
* '''Notable Skills:''' Teleport, Critical Slash, Stun Attack, and Magical Attack
* '''Notable Drop:''' Treasure Mimic Card


[[File:Odin-Treasure-Mimic.png|center|350px|Treasure Mimic]]
'''Notable Skills:''' Teleport, Critical Slash, Stun Attack, and Magical Attack
<!-- IMAGE: Treasure Mimic before or during combat. -->


== MVP Monsters ==
'''Rare Drop:''' Treasure Mimic Card
|}


=== Valkyrie Reginleif ===


Reginleif is the Fire-element Valkyrie MVP found inside Ancient Odin Temple.


* '''Monster ID:''' 20610
= Valkyrie MVPs =
* '''Level:''' 207
* '''HP:''' 79,619,337
* '''Race:''' Angel
* '''Size:''' Medium
* '''Element:''' Fire 4
* '''Respawn Time:''' Approximately 1 hour
* '''Notable Skills:''' Fire Attack, Holy Cross, Grand Cross, Magical Attack, Critical Wounds, and Heal
* '''Special Properties:''' MVP, status immune, knockback immune, and high damage reduction


[[File:Odin-Reginleif.png|center|450px|Valkyrie Reginleif]]
<div style="background:linear-gradient(90deg,#4b1717,#25212d,#173452); color:white; border:1px solid #bba568; padding:18px 22px; text-align:center;">
<!-- IMAGE: Clear full-body screenshot of Valkyrie Reginleif before combat. -->
<div style="font-size:165%; font-weight:bold; color:#f2d987;">The Twin Valkyries</div>
Reginleif and Ingrid guard the greatest treasures of Ancient Odin Temple. Both possess enormous HP, strong elemental attacks, status immunity, knockback immunity, and significant damage reduction.
</div>


[[File:Odin-Reginleif-Battle.png|center|500px|Battle against Valkyrie Reginleif]]
== Valkyrie Reginleif ==
<!-- IMAGE: Party fighting Reginleif while Grand Cross or another major skill is visible. -->


==== Reginleif Drops ====
<div style="border:2px solid #a84632; background:#fff8f5; padding:18px; margin-top:18px;">[[File:Odin-valk-reginlief.png|center|Valkyrie Reginleif]]<div style="text-align:center; color:#777777; font-style:italic; margin-bottom:16px;">
A clear screenshot of Reginleif before combat.
</div>


{| class="wikitable"
{| class="wikitable" style="width:100%; text-align:center;"
! Item
! style="background:#823824; color:white;" | Monster ID
! Drop Rate
! style="background:#823824; color:white;" | Level
! style="background:#823824; color:white;" | HP
! style="background:#823824; color:white;" | Race
! style="background:#823824; color:white;" | Size
! style="background:#823824; color:white;" | Element
|-
| 20610
| 207
| 79,619,337
| Angel
| Medium
| Fire 4
|}
 
'''Notable Skills'''
 
* Fire Attack
* Holy Cross
* Grand Cross
* Magical Attack
* Critical Wounds
* Heal
 
'''Recommended Preparation'''
 
* Fire resistance
* Angel race resistance
* Equipment protection
* Reliable healing
* Party support
 
</div><div style="text-align:center; color:#666666; font-style:italic;"></div>
 
=== Reginleif Drops ===
 
{| class="wikitable" style="width:75%; margin-left:auto; margin-right:auto; text-align:center;"
! style="width:65%; background:#823824; color:white;" | Item
! style="width:35%; background:#823824; color:white;" | Drop Rate
|-
|-
| Valhalla's Flower
| Valhalla's Flower
Line 223: Line 336:
|}
|}


[[File:Odin-Reginleif-Drops.png|center|450px|Reginleif rewards]]
== Valkyrie Ingrid ==
<!-- IMAGE: Inventory or ground-drop screenshot showing rewards obtained from Reginleif. -->


=== Valkyrie Ingrid ===
<div style="border:2px solid #3b6c9e; background:#f4f9ff; padding:18px; margin-top:18px;">[[File:Odin-valk-ingrid.png|center|396x396px|Valkyrie Ingrid]]<div style="text-align:center; color:#777777; font-style:italic; margin-bottom:16px;">
A clear screenshot of Ingrid before combat.
</div>


Ingrid is the Water-element Valkyrie MVP found inside Ancient Odin Temple.
{| class="wikitable" style="width:100%; text-align:center;"
! style="background:#315d87; color:white;" | Monster ID
! style="background:#315d87; color:white;" | Level
! style="background:#315d87; color:white;" | HP
! style="background:#315d87; color:white;" | Race
! style="background:#315d87; color:white;" | Size
! style="background:#315d87; color:white;" | Element
|-
| 20611
| 207
| 79,577,937
| Angel
| Medium
| Water 4
|}


* '''Monster ID:''' 20611
'''Notable Skills'''
* '''Level:''' 207
* '''HP:''' 79,577,937
* '''Race:''' Angel
* '''Size:''' Medium
* '''Element:''' Water 4
* '''Respawn Time:''' Approximately 1 hour
* '''Notable Skills:''' Water Attack, Jupiter Thunder, Holy Cross, Magical Attack, Critical Wounds, and Heal
* '''Special Properties:''' MVP, status immune, knockback immune, and high damage reduction


[[File:Odin-Ingrid.png|center|450px|Valkyrie Ingrid]]
* Water Attack
<!-- IMAGE: Clear full-body screenshot of Valkyrie Ingrid before combat. -->
* Jupiter Thunder
* Holy Cross
* Magical Attack
* Critical Wounds
* Heal


[[File:Odin-Ingrid-Battle.png|center|500px|Battle against Valkyrie Ingrid]]
'''Recommended Preparation'''
<!-- IMAGE: Party fighting Ingrid while Jupiter Thunder or another major skill is visible. -->


==== Ingrid Drops ====
* Water resistance
* Wind resistance
* Angel race resistance
* Equipment protection
* Reliable healing
* Party support


{| class="wikitable"
</div><div style="text-align:center; color:#666666; font-style:italic;">
! Item
 
! Drop Rate
</div>
 
=== Ingrid Drops ===
 
{| class="wikitable" style="width:75%; margin-left:auto; margin-right:auto; text-align:center;"
! style="width:65%; background:#315d87; color:white;" | Item
! style="width:35%; background:#315d87; color:white;" | Drop Rate
|-
|-
| Valhalla's Flower
| Valhalla's Flower
Line 271: Line 405:
|}
|}


[[File:Odin-Ingrid-Drops.png|center|450px|Ingrid rewards]]
= Odin Relic =
<!-- IMAGE: Inventory or ground-drop screenshot showing rewards obtained from Ingrid. -->


== Important Items ==
<div style="background:#fff9e7; border:2px solid #c6a64c; padding:20px 24px;">[[File:Odin-relic.png|center|332x332px|Odin Relic]]<div style="text-align:center; color:#777777; font-style:italic;"></div>


=== Angel's Dream ===
'''Item ID:''' 23986


* '''Item ID:''' 25767
Odin Relic is a usable reward box obtained from monsters and MVPs inside Ancient Odin Temple. Opening it provides one randomly selected reward.
* '''Type:''' Enchantment material
* '''Normal Enchantment Cost:''' 3 pieces
* '''Obtained From:''' Ancient Odin Temple monsters and MVPs


Angel's Dream is the primary material used to enchant Soutane and Clergy equipment.
</div>


[[File:Angels-Dream.png|center|180px|Angel's Dream]]
== Possible Odin Relic Rewards ==
<!-- IMAGE: Cropped item-description screenshot of Angel's Dream. -->


=== Odin Relic ===
{| class="wikitable" style="width:90%; margin-left:auto; margin-right:auto;"
 
! style="background:#806927; color:white;" | Reward
* '''Item ID:''' 23986
! style="background:#806927; color:white;" | Category
* '''Type:''' Usable equipment box
! style="background:#806927; color:white;" | Amount
* '''Obtained From:''' Ancient Odin Temple monsters and MVPs
|-
 
| STR Soutane
Opening an Odin Relic randomly provides one reward from its configured reward group.
| Armor
| 1
|-
| AGI Soutane
| Armor
| 1
|-
| VIT Soutane
| Armor
| 1
|-
| DEX Soutane
| Armor
| 1
|-
| INT Soutane
| Armor
| 1
|-
| LUK Soutane
| Armor
| 1
|-
| Clergy's Manteau
| Garment
| 1
|-
| Clergy's Boots
| Shoes
| 1
|-
| Angel's Dream
| Enchantment Material
| 3
|-
| Rune of Darkness
| Material
| 2
|-
| Soft Feather
| Material
| 5
|}


Possible rewards include:
= Soutane and Clergy Equipment =
[[File:Odin-clergy.png|center|200x200px|Soutane and Clergy equipment]]<div style="text-align:center; color:#666666; font-style:italic; margin-bottom:18px;">
Upload an inventory screenshot showing several Soutanes, Clergy's Manteau, and Clergy's Boots.
</div>


* STR Soutane
{| class="wikitable" style="width:85%; margin-left:auto; margin-right:auto;"
* AGI Soutane
! style="width:50%; background:#4b5361; color:white;" | Equipment
* VIT Soutane
! style="width:25%; background:#4b5361; color:white;" | Item ID
* DEX Soutane
! style="width:25%; background:#4b5361; color:white;" | Position
* INT Soutane
* LUK Soutane
* Clergy's Manteau
* Clergy's Boots
* Angel's Dream
* Rune of Darkness
* Soft Feather
 
[[File:Odin-Relic.png|center|180px|Odin Relic]]
<!-- IMAGE: Cropped item-description screenshot of Odin Relic. -->
 
[[File:Odin-Relic-Opening.png|center|450px|Opening an Odin Relic]]
<!-- IMAGE: Screenshot showing the item received after opening an Odin Relic. -->
 
== Soutane and Clergy Equipment ==
 
{| class="wikitable"
! Equipment
! Item ID
! Position
|-
|-
| STR Soutane
| STR Soutane
Line 356: Line 510:
|}
|}


[[File:Odin-Equipment-Set.png|center|500px|Soutane and Clergy equipment]]
= Divine Equipment Enchantment =
<!-- IMAGE: Inventory screenshot showing Soutanes, Clergy's Manteau, and Clergy's Boots. -->


== Equipment Enchantment ==
'''Susan Gray''' studies the divine energy contained within Soutane and Clergy equipment.


'''Susan Gray''' enchants Soutanes, Clergy's Manteau, and Clergy's Boots.
{| class="wikitable" style="width:100%; text-align:center;"
 
! style="background:#604d78; color:white;" | Enchanter
* '''Location:''' <code>hu_in01</code>
! style="background:#604d78; color:white;" | Location
* '''Coordinates:''' <code>97,322</code>
! style="background:#604d78; color:white;" | Equipment Requirement
* '''Requirement:''' The equipment must be equipped
! style="background:#604d78; color:white;" | Safety Requirement
* '''Weight Limit:''' Below 90%
|-
* '''Inventory Limit:''' Below 90% capacity
| Susan Gray
 
| <code>hu_in01 97,322</code>
[[File:Susan-Gray-Odin.png|center|400px|Susan Gray]]
| Equipment must be equipped
<!-- IMAGE: Susan Gray and the surrounding location inside Hugel. -->
| Weight and inventory below 90%
 
|}
=== Enchantment Slot Order ===
[[File:Odin-susan-gray.png|center|250x250px|Susan Gray]]<div style="text-align:center; color:#666666; font-style:italic;">
Upload a screenshot showing Susan Gray and her location inside Hugel.
</div>


Enchantments are added in the following order:
== Enchantment Progression ==


# Fourth slot
<div style="text-align:center; margin:20px 0;">
# Third slot
<span style="display:inline-block; background:#555f70; color:white; padding:12px 20px; margin:4px;">Fourth Slot</span>
# Second slot
<span style="font-size:150%; color:#8c742c;">→</span>
<span style="display:inline-block; background:#555f70; color:white; padding:12px 20px; margin:4px;">Third Slot</span>
<span style="font-size:150%; color:#8c742c;">→</span>
<span style="display:inline-block; background:#73588a; color:white; padding:12px 20px; margin:4px;">Second / Final Slot</span>
</div>


The first slot is preserved for a normal card.
The first slot is reserved for a normal card and is not overwritten by Susan Gray.


The following equipment properties are retained:
The following equipment properties are preserved:


* Refinement level
* Refinement level
Line 390: Line 549:
* Random options
* Random options


=== Normal Enchantment ===
== Normal Enchantment ==


A normal enchantment costs:
<div style="background:#f7f7f7; border-left:6px solid #626b78; padding:16px 20px;">


* '''500,000 Zeny'''
'''Cost per Enchantment'''
* '''3 Angel's Dreams'''


Possible normal enchantments include:
* 500,000 Zeny
* 3 Angel's Dreams


* STR
'''Possible Enchantment Types'''
* AGI
 
* VIT
* STR, AGI, VIT, INT, DEX, or LUK
* INT
* DEX
* LUK
* CRI
* CRI
* FLEE
* FLEE
Line 412: Line 568:
* Maximum SP
* Maximum SP


[[File:Susan-Gray-Normal-Enchant.png|center|450px|Normal enchantment menu]]
</div>[[File:Odin-normal-enchant.png|center|250x250px|Normal enchantment menu]]
<!-- IMAGE: Susan Gray displaying the normal enchantment requirements. -->


[[File:Odin-Normal-Enchant-Result.png|center|400px|Normal enchantment result]]
== Special Final Enchantment ==
<!-- IMAGE: Item-description screenshot showing a normal enchantment. -->


=== Special Enchantment ===
<div style="background:linear-gradient(135deg,#f8f0ff,#fff8dc); border:2px solid #9a75b5; padding:20px 24px;">


A special enchantment becomes available for the final enchantment slot when the equipment reaches at least '''+9 refinement'''.
<div style="font-size:150%; color:#644278; font-weight:bold;">Divine Blessing</div>


The special enchantment costs:
A special enchantment becomes available for the final slot when the equipment reaches at least '''+9 refinement'''.


* '''3 Silvervine Fruits'''
'''Cost'''
* '''No Zeny'''


The special enchantment pool excludes normal stat enchantments below +7.
* 3 Silvervine Fruits
* No Zeny


When enchanting a Soutane, there is a '''40% chance''' of receiving one of these exclusive Blessings:
The special pool does not contain normal stat enchantments below +7.


* STR Blessing
When enchanting a Soutane, there is a '''40% chance''' to receive an exclusive Soutane Blessing.
* AGI Blessing
* VIT Blessing
* DEX Blessing
* INT Blessing
* LUK Blessing


If an exclusive Blessing is not selected, the equipment receives an enchantment from the special high-level pool.
</div>


The special pool includes:
=== Exclusive Soutane Blessings ===


* STR +7 or +8
{| class="wikitable" style="width:80%; margin-left:auto; margin-right:auto; text-align:center;"
* AGI +7 or +8
! style="background:#6d4c82; color:white;" | Blessing
* VIT +7 or +8
! style="background:#6d4c82; color:white;" | Eligible Equipment
* INT +7 or +8
|-
* DEX +7 or +8
| STR Blessing
* LUK +7 or +8
| Soutane Armor
* CRI +7 or +10
|-
* FLEE +10
| AGI Blessing
* DEF +18 or +20
| Soutane Armor
* MDEF +8
|-
* Maximum HP +5%
| VIT Blessing
* SP +100 or +150
| Soutane Armor
|-
| DEX Blessing
| Soutane Armor
|-
| INT Blessing
| Soutane Armor
|-
| LUK Blessing
| Soutane Armor
|}


[[File:Susan-Gray-Special-Enchant.png|center|450px|Special enchantment menu]]
=== Special Enchantment Pool ===
<!-- IMAGE: Susan Gray displaying the Normal and Special final-enchantment options. -->


[[File:Odin-Blessing-Enchant.png|center|400px|Soutane Blessing enchantment]]
{| class="wikitable" style="width:80%; margin-left:auto; margin-right:auto;"
<!-- IMAGE: Item-description screenshot showing STR Blessing or another exclusive Blessing. -->
! style="width:50%; background:#6d4c82; color:white;" | Category
! style="width:50%; background:#6d4c82; color:white;" | Possible Results
|-
| Primary Stats
| STR, AGI, VIT, INT, DEX, or LUK +7/+8
|-
| Critical
| CRI +7/+10
|-
| Evasion
| FLEE +10
|-
| Defense
| DEF +18/+20
|-
| Magic Defense
| MDEF +8
|-
| Maximum HP
| MHP +5%
|-
| Maximum SP
| SP +100/+150
|}
[[File:Odin-special-enchant.png|center|250x250px|Special enchantment selection]][[File:Odin-sample-blessing.png|center|252x252px|Soutane Blessing]]


=== Resetting Enchantments ===
= Resetting Enchantments =


All three enchantment slots must be filled before the equipment can be reset.
All three enchantment slots must be filled before Susan Gray can reset the equipment.


{| class="wikitable"
{| class="wikitable" style="width:90%; margin-left:auto; margin-right:auto; text-align:center;"
! Method
! style="background:#8a3d45; color:white;" | Method
! Cost
! style="background:#8a3d45; color:white;" | Cost
! Success Rate
! style="background:#8a3d45; color:white;" | Success Rate
! Failure Result
! style="background:#8a3d45; color:white;" | Failure Result
|-
|-
| Zeny Reset
| Standard Reset
| 500,000 Zeny
| 500,000 Zeny
| 70%
| 70%
| Equipment remains intact
| Equipment remains intact
|-
|-
| Silvervine Reset
| Guaranteed Reset
| 1 Silvervine Fruit
| 1 Silvervine Fruit
| 100%
| 100%
Line 482: Line 664:
|}
|}


Resetting removes only the enchantments in the second, third, and fourth slots.
A successful reset removes only the enchantments in the second, third, and fourth slots.


The following properties are preserved:
The following properties remain intact:


* Card in the first slot
* Card in the first slot
Line 491: Line 673:
* Random options
* Random options
* Equipment identity
* Equipment identity
[[File:Odin-reset-enchant.png|center|250x250px|Equipment reset menu]]


[[File:Susan-Gray-Reset.png|center|450px|Equipment reset menu]]
= Recommended Preparation =
<!-- IMAGE: Susan Gray displaying the two reset methods. -->


== Recommended Preparations ==
{| class="wikitable" style="width:100%;"
 
! style="width:30%; background:#374357; color:white;" | Threat
The monsters inside Ancient Odin Temple have high HP and powerful elemental attacks.
! style="width:35%; background:#374357; color:white;" | Recommended Counter
 
! style="width:35%; background:#374357; color:white;" | Main Source
Recommended preparations include:
|-
 
| Holy Damage
* Holy resistance
| Holy resistance
* Fire resistance against Reginleif
| Arch Plasma and Angel monsters
* Water and Wind resistance against Ingrid
|-
* Ghost-property countermeasures against Spectral Plasma
| Fire Damage
* Poison resistance against Purple Ferus
| Fire resistance
* Angel race resistance
| Valkyrie Reginleif
* Formless race resistance
|-
* Dragon race resistance
| Water and Wind Damage
* Equipment protection
| Water and Wind resistance
* Reliable healing and recovery items
| Valkyrie Ingrid
* Elemental weapons or converters
|-
* Party support for the Valkyrie MVPs
| Ghost 4 Property
| Elemental weapon or converter
| Spectral Plasma
|-
| Poison Damage
| Poison resistance
| Purple Ferus
|-
| Critical Wounds
| Strong recovery and party healing
| Several temple monsters
|-
| Equipment Damage
| Equipment protection
| MVP encounters
|}


== Additional Notes ==
<div style="background:#ffecec; border-left:6px solid #b74444; padding:15px 20px; margin-top:20px;">
'''Warning:''' Reginleif and Ingrid have very high HP and damage reduction. They are intended as party encounters rather than ordinary field monsters.
</div>


* Base Level 180 is required to enter Ancient Odin Temple.
= Quick Progression Guide =
* Daily hunting quests reset at approximately 4:00 AM server time.
* Quest progress can be viewed using the Alt+U quest window.
* Equipment must be equipped before Susan Gray can enchant or reset it.
* Stored equipment is ignored by the enchantment NPC.
* Weight and inventory capacity must remain below 90%.
* Valkyrie Reginleif and Valkyrie Ingrid are intended as party encounters.
* The official story-focused quest line is not included.


== Gallery ==
<div style="background:#edf7ed; border:1px solid #76a876; padding:18px 22px;">


<gallery mode="packed" heights="220">
# Reach Base Level 180.
File:Ancient-Odin-Map.png|Ancient Odin Temple map
# Visit Folklorist Cinnamon and accept both daily missions.
File:Ancient-Odin-Party.png|Party hunting inside the temple
# Enter Ancient Odin Temple through Odin Temple Floor 3.
File:Ancient-Odin-Monsters.png|Ancient Odin Temple monsters
# Hunt regular monsters for Angel's Dreams and Odin Relics.
File:Ancient-Odin-MVPs.png|Reginleif and Ingrid
# Complete both daily missions.
File:Ancient-Odin-Equipment.png|Soutane and Clergy equipment
# Open Odin Relics to obtain Soutane or Clergy equipment.
</gallery>
# Refine the desired equipment.
# Visit Susan Gray for normal enchantments.
# Reach +9 refinement before selecting the special final enchantment.
# Challenge Reginleif and Ingrid for their exclusive equipment and cards.


<!-- GALLERY IMAGE GUIDE:
</div>


Ancient-Odin-Map.png:
= Additional Notes =
Upload a screenshot showing the full odin_past minimap or a wide view of the area.


Ancient-Odin-Party.png:
* Daily quests reset at approximately 4:00 AM server time.
Upload a screenshot of several players hunting together.
* Quest progress can be viewed through the Alt+U quest window.
 
* Equipment must be equipped before Susan Gray can modify it.
Ancient-Odin-Monsters.png:
* Equipment stored in the inventory is ignored by the enchantment service.
Upload a screenshot containing several regular monster types.
* Weight and inventory capacity must remain below 90%.
 
* The first equipment slot is preserved for a normal card.
Ancient-Odin-MVPs.png:
* Refinement, grade, card, and random-option data are retained during enchanting.
Create or upload a combined image featuring Reginleif and Ingrid.
* The official story-focused quest line is not currently implemented.
 
Ancient-Odin-Equipment.png:
Upload an inventory or equipment-window screenshot showing Soutane and Clergy equipment.
 
-->


[[Category:Dungeons]]
[[Category:Dungeons]]
Line 559: Line 748:
[[Category:Equipment Enchantment]]
[[Category:Equipment Enchantment]]
[[Category:MVP]]
[[Category:MVP]]
```
 
</div>

Latest revision as of 03:17, 7 September 2026

Ancient Odin Temple
Ancient Odin Temple
Challenge the forgotten servants of Odin, confront two legendary Valkyries, and recover equipment carrying ancient divine power.

Ancient Odin Temple is a Base Level 180 hunting area featuring daily quests, high-level monsters, two Valkyrie MVPs, Odin Relics, Soutane equipment, Clergy equipment, and a dedicated enchantment system.

Required Level Recommended Party Dungeon Map Main Material Main Reward
Base Level 180 2–6 Players odin_past Angel's Dream Odin Relic

Entering Ancient Odin Temple

Entrance Location

  • Travel to Odin Temple Floor 3.
  • Proceed to odin_tem03 276,236.
  • Walk into the Ancient Temple Entrance.
  • Characters below Base Level 180 will be denied entry.
Ancient Temple Entrance
Ancient Temple Entrance

AAscreenshot showing your character beside the entrance at odin_tem03 276,236.

Ancient Odin Temple
Ancient Odin Temple

A wide screenshot showing the environment immediately after entering odin_past.

Story Mode Notice: This version focuses on hunting, equipment progression, MVP encounters, and enchanting. The optional official story-focused quest line is not currently implemented.

Daily Missions

Daily missions are provided by Folklorist Cinnamon.

NPC Location Required Level Reset
Folklorist Cinnamon odin_tem01 108,152 Base Level 180 Approximately 4:00 AM
Folklorist Cinnamon
Folklorist Cinnamon

A screenshot showing Folklorist Cinnamon and the surrounding location.

Xth Century XXgolt

Folklorist Cinnamon requires information about the two Angel Golt variants inhabiting the ancient temple.

Objectives

  • Defeat 30 Angel Golt.
  • Defeat 40 Angel Golt of the second type.

Rewards

  • 50,190,280 Base EXP
  • 35,133,280 Job EXP
Xth Century XXgolt
Xth Century XXgolt

An Alt+U screenshot showing the quest name and both monster counters.

What Is a Valkyrie?

Cinnamon needs further evidence concerning the creatures associated with the Valkyries.

Objectives

  • Defeat 30 Holy Frus.
  • Defeat 30 Holy Skogul.

Rewards

  • 44,210,160 Base EXP
  • 30,947,160 Job EXP
What Is a Valkyrie
What Is a Valkyrie

An Alt+U screenshot showing the Holy Frus and Holy Skogul counters.

Temple Bestiary

Ancient Odin Temple contains Angel, Formless, and Dragon monsters with strong elemental properties. Prepare multiple elemental weapons or converters before entering.

Angel Golt

Angel Golt

Monster ID: 20604

Level: 190

Race: Angel

Size: Small

Element: Neutral 4

Quest: Xth Century XXgolt


Second Angel Golt

Second Angel Golt

Monster ID: 20605

Race: Angel

Notable Skills: Jupiter Thunder and Holy Attack

Quest: Xth Century XXgolt


Holy Frus

Holy Frus

Monster ID: 20606

Race: Angel

Notable Skills: Holy Attack, Heal, Coluceo Heal, Holy Cross, and Critical Wounds

Quest: What Is a Valkyrie?


Holy Skogul

Holy Skogul

Monster ID: 20607

Race: Angel

Notable Skills: Holy Attack, Heal, Coluceo Heal, Holy Cross, Grand Cross, and Magical Attack

Quest: What Is a Valkyrie?


Arch Plasma

Arch Plasma

Monster ID: 20608

Level: 198

HP: 7,588,702

Race: Formless

Size: Small

Element: Holy 4

Notable Skills: Teleport, Holy Attack, Holy Cross, and Magical Attack


Spectral Plasma

Spectral Plasma

Monster ID: 20609

Level: 197

HP: 7,549,720

Race: Formless

Size: Small

Element: Ghost 4

Notable Skills: Teleport, Jupiter Thunder, Magical Attack, and Critical Wounds

Combat Tip: Neutral attacks are ineffective against Ghost 4. Use an appropriate elemental weapon, ammunition, spell, or converter.

Purple Ferus

Purple Ferus

Monster ID: 20612

Level: 202

HP: 3,404,262

Race: Dragon

Size: Large

Element: Poison 4

Notable Skills: Poison, Critical Slash, Stun Attack, and Critical Wounds

Rare Drop: Purple Ferus Card


Treasure Mimic

Treasure Mimic

Monster ID: 20613

Level: 204

HP: 3,436,608

Race: Formless

Size: Large

Element: Neutral 4

Notable Skills: Teleport, Critical Slash, Stun Attack, and Magical Attack

Rare Drop: Treasure Mimic Card


Valkyrie MVPs

The Twin Valkyries

Reginleif and Ingrid guard the greatest treasures of Ancient Odin Temple. Both possess enormous HP, strong elemental attacks, status immunity, knockback immunity, and significant damage reduction.

Valkyrie Reginleif

Valkyrie Reginleif
Valkyrie Reginleif

A clear screenshot of Reginleif before combat.

Monster ID Level HP Race Size Element
20610 207 79,619,337 Angel Medium Fire 4

Notable Skills

  • Fire Attack
  • Holy Cross
  • Grand Cross
  • Magical Attack
  • Critical Wounds
  • Heal

Recommended Preparation

  • Fire resistance
  • Angel race resistance
  • Equipment protection
  • Reliable healing
  • Party support

Reginleif Drops

Item Drop Rate
Valhalla's Flower 100%
Valkyrja's Shield 1%
Odin Relic 10%
Angel's Dream 30%
Clergy's Boots 1%
Reginleif Card 0.01%

Valkyrie Ingrid

Valkyrie Ingrid
Valkyrie Ingrid

A clear screenshot of Ingrid before combat.

Monster ID Level HP Race Size Element
20611 207 79,577,937 Angel Medium Water 4

Notable Skills

  • Water Attack
  • Jupiter Thunder
  • Holy Cross
  • Magical Attack
  • Critical Wounds
  • Heal

Recommended Preparation

  • Water resistance
  • Wind resistance
  • Angel race resistance
  • Equipment protection
  • Reliable healing
  • Party support

Ingrid Drops

Item Drop Rate
Valhalla's Flower 100%
Valkyrja's Shield 1%
Odin Relic 10%
Angel's Dream 30%
Clergy's Manteau 1%
Ingrid Card 0.01%

Odin Relic

Odin Relic
Odin Relic

Item ID: 23986

Odin Relic is a usable reward box obtained from monsters and MVPs inside Ancient Odin Temple. Opening it provides one randomly selected reward.

Possible Odin Relic Rewards

Reward Category Amount
STR Soutane Armor 1
AGI Soutane Armor 1
VIT Soutane Armor 1
DEX Soutane Armor 1
INT Soutane Armor 1
LUK Soutane Armor 1
Clergy's Manteau Garment 1
Clergy's Boots Shoes 1
Angel's Dream Enchantment Material 3
Rune of Darkness Material 2
Soft Feather Material 5

Soutane and Clergy Equipment

Soutane and Clergy equipment
Soutane and Clergy equipment

Upload an inventory screenshot showing several Soutanes, Clergy's Manteau, and Clergy's Boots.

Equipment Item ID Position
STR Soutane 15397 Armor
AGI Soutane 15398 Armor
VIT Soutane 15399 Armor
DEX Soutane 15400 Armor
INT Soutane 15401 Armor
LUK Soutane 15402 Armor
Clergy's Manteau 20947 Garment
Clergy's Boots 22209 Shoes

Divine Equipment Enchantment

Susan Gray studies the divine energy contained within Soutane and Clergy equipment.

Enchanter Location Equipment Requirement Safety Requirement
Susan Gray hu_in01 97,322 Equipment must be equipped Weight and inventory below 90%
Susan Gray
Susan Gray

Upload a screenshot showing Susan Gray and her location inside Hugel.

Enchantment Progression

Fourth Slot → Third Slot → Second / Final Slot

The first slot is reserved for a normal card and is not overwritten by Susan Gray.

The following equipment properties are preserved:

  • Refinement level
  • Enchant grade
  • Card in the first slot
  • Existing enchantments
  • Random options

Normal Enchantment

Cost per Enchantment

  • 500,000 Zeny
  • 3 Angel's Dreams

Possible Enchantment Types

  • STR, AGI, VIT, INT, DEX, or LUK
  • CRI
  • FLEE
  • DEF
  • MDEF
  • Maximum HP
  • Maximum SP
Normal enchantment menu
Normal enchantment menu

Special Final Enchantment

Divine Blessing

A special enchantment becomes available for the final slot when the equipment reaches at least +9 refinement.

Cost

  • 3 Silvervine Fruits
  • No Zeny

The special pool does not contain normal stat enchantments below +7.

When enchanting a Soutane, there is a 40% chance to receive an exclusive Soutane Blessing.

Exclusive Soutane Blessings

Blessing Eligible Equipment
STR Blessing Soutane Armor
AGI Blessing Soutane Armor
VIT Blessing Soutane Armor
DEX Blessing Soutane Armor
INT Blessing Soutane Armor
LUK Blessing Soutane Armor

Special Enchantment Pool

Category Possible Results
Primary Stats STR, AGI, VIT, INT, DEX, or LUK +7/+8
Critical CRI +7/+10
Evasion FLEE +10
Defense DEF +18/+20
Magic Defense MDEF +8
Maximum HP MHP +5%
Maximum SP SP +100/+150
Special enchantment selection
Special enchantment selection
Soutane Blessing
Soutane Blessing

Resetting Enchantments

All three enchantment slots must be filled before Susan Gray can reset the equipment.

Method Cost Success Rate Failure Result
Standard Reset 500,000 Zeny 70% Equipment remains intact
Guaranteed Reset 1 Silvervine Fruit 100% Always succeeds

A successful reset removes only the enchantments in the second, third, and fourth slots.

The following properties remain intact:

  • Card in the first slot
  • Refinement level
  • Enchant grade
  • Random options
  • Equipment identity
Equipment reset menu
Equipment reset menu

Recommended Preparation

Threat Recommended Counter Main Source
Holy Damage Holy resistance Arch Plasma and Angel monsters
Fire Damage Fire resistance Valkyrie Reginleif
Water and Wind Damage Water and Wind resistance Valkyrie Ingrid
Ghost 4 Property Elemental weapon or converter Spectral Plasma
Poison Damage Poison resistance Purple Ferus
Critical Wounds Strong recovery and party healing Several temple monsters
Equipment Damage Equipment protection MVP encounters

Warning: Reginleif and Ingrid have very high HP and damage reduction. They are intended as party encounters rather than ordinary field monsters.

Quick Progression Guide

  1. Reach Base Level 180.
  2. Visit Folklorist Cinnamon and accept both daily missions.
  3. Enter Ancient Odin Temple through Odin Temple Floor 3.
  4. Hunt regular monsters for Angel's Dreams and Odin Relics.
  5. Complete both daily missions.
  6. Open Odin Relics to obtain Soutane or Clergy equipment.
  7. Refine the desired equipment.
  8. Visit Susan Gray for normal enchantments.
  9. Reach +9 refinement before selecting the special final enchantment.
  10. Challenge Reginleif and Ingrid for their exclusive equipment and cards.

Additional Notes

  • Daily quests reset at approximately 4:00 AM server time.
  • Quest progress can be viewed through the Alt+U quest window.
  • Equipment must be equipped before Susan Gray can modify it.
  • Equipment stored in the inventory is ignored by the enchantment service.
  • Weight and inventory capacity must remain below 90%.
  • The first equipment slot is preserved for a normal card.
  • Refinement, grade, card, and random-option data are retained during enchanting.
  • The official story-focused quest line is not currently implemented.